Minor in Game Design and Development

Program Contact: Greg Garvey   203-582-8389

This game design and development minor focuses on the meaningful application of game technologies beyond commercial entertainment by addressing serious topics in health care and education, including STEM and STEAM (science, technology, engineering, arts and math) initiatives. Students receive a solid foundation in fundamental arts principles and concepts, and develop specialized technical skills and competence in game design. A minor may be combined with any major inside or outside the College of Arts and Sciences, complementing majors or minors in other disciplines on campus (18 credits).

Game Design and Development Minor Curriculum

Minor Core Requirements
GDD 101Introduction to Game Design3
GDD 110Introduction to Visual Design for Games3
GDD 200Introduction to Game Development3
GDD 210Game Lab I: Team Projects3
GDD 211Game Lab II: Team Projects3
Minor Electives
Select at least one course from the following list in consultation with the program director. Minors are encouraged to take additional courses as free electives outside their major at the 300-400 level. 13
Game Lab III: Team
Game Lab IV: Team Projects
Critical Game Studies Seminar (PL 395)
Games, Learning & Society
Senior Project and Seminar I
Total Credits18
1

Substitutions to this list are permitted with prior approval of the program director.