Instructional Design (IDN)

IDN 525. Instructional Design for Digital Environments.3 Credits.

This course introduces students to the instructional design process. Each phase of the process is investigated, including conducting a research-based problem analysis, analyzing the target audience, selecting delivery media and designing, implementing and evaluating an instructional resource. This course requires students to identify a local organization (e.g., school, community center, corporation), conduct a needs assessment in that setting to identify an instructional problem and, based on their findings, prepare a design proposal for an appropriate educational resource.

Offered: Every year, Fall and Spring

IDN 526. Cognitive Science and Educational Design.3 Credits.

This course covers theoretical approaches to learning, discussion of learning processes, current research in mind and brain, and theories of multimedia learning. Focus is on the application of theory to guide design decisions. Readings include empirical studies as well as theoretical material to help students become comfortable with the task of reading, interpreting and applying empirical research. The final project for the course is a design document and proof of concept for an instructional media resource.

Offered: Every year, Fall

IDN 527. Society, Culture and Learning.3 Credits.

This course investigates a number of learning paradigms commonly applied to digital resources for instruction, including problem-based learning, cognitive apprenticeship, distributed cognition, anchored instruction and computer-supported collaborative learning. Social and cultural influences on design and implementation of digital resources are discussed. The class examines a range of resources and deconstructs them to analyze the paradigms and influences that shape them. Readings include theoretical and philosophical material as well as empirical studies.

Offered: Every year, Spring

IDN 528. Collaborative Design of Digital Environments.3 Credits.

This course focuses on the design of learning environments as a collaborative effort. Concurrent with ongoing discussion and analysis of existing digital learning resources of many types (e.g., learning management systems, games, simulations, microworlds, social media networks), students work in small teams to create a needs analysis, design specifications for and prototype of their own learning resource.

Offered: Every year, Fall

IDN 529. Educational Media Design Lab.3 Credits.

This course examines the principles, techniques and current practices used to produce and/or deliver interactive multimedia applications for education. Through a series of project-based assignments, students gain experience with a range of software tools used to create media artifacts such as text, graphics, animation, audio, video, games or wireframes. Course makes use of a variety of applications based on each student's specific interests, needs and level of proficiency.

Offered: Every year, Spring

IDN 530. Web Design for Instruction.3 Credits.

In this course, students investigate web-based instructional resources. They examine relevant theoretical frameworks and use these principles to analyze the design of existing web resources, including graphics and functionality. Students develop a design document and a working prototype of a web-based instructional resource using a web design tool such as Dreamweaver. Topics include principles of graphic design, basic literacy in HTML and approaches to content organization.

Offered: Every year, Spring and Summer

IDN 531. Design of Interactive Educational Environments.3 Credits.

This course examines the design of interactive environments, including games, simulations and microworlds, from both theoretical and practical perspectives. Topics include information representation, types of interactivity, user control and pedagogical implications of interactivity, as well as the effective design of these resources for education. Students develop proficiency in the use of an interactive authoring environment or game design platform, depending on the individual's technical background, creating a functioning prototype of their design.

Offered: Every year, Fall and Summer

IDN 532. Design and Development of Online Learning.3 Credits.

What does it take to design a compelling online learning experience, one that engages students and fosters their construction of new understandings? This class examines current approaches to planning, development, and implementation of online courses. Students will apply research-based principles and methods to develop an online "mini-course," designed to support a successful learning experience for the user. IDNĀ 532 provides excellent foundational training in Learning Management Systems.

Offered: Every year, Fall and Spring

IDN 533. Producing Educational Video and Digital Training.3 Credits.

Video segments are commonly found as stand-alone resources as well as embedded in websites, games, online learning environments, etc. Students in this course examine the use of video in education, including theoretical approaches to visual learning as well as practical considerations of how to write, plan, produce and integrate video resources. Depending on the students' levels of technical preparation, they use a range of applications to plan and produce a short video segment.

Offered: Every year, Fall and Summer

IDN 534. Implementing Digital Media for Learning.3 Credits.

This course examines the challenges of implementing digital environments for learning in real-world contexts. Through research articles and case studies, students explore issues such as selecting, budgeting and evaluating technology resources. Within the structure of the class, students may choose to focus on implementing media in K-12 environments (in and out of school), higher education, industry or public spaces.

Offered: Every year, Summer

IDN 535. New Directions in Digital Environments for Learning.3 Credits.

As new digital resources are developed, instructional designers need to be able to understand and evaluate their practicality and value for educational use. This course allows students to explore new and changing technologies, applications and approaches. By definition, topics in this course change each time it is offered, but may include such areas as augmented reality, handheld devices and the maker.

Offered: Every year, Spring

IDN 536. Independent Study.3 Credits.

This course includes supervised study of special topics in instructional design. This option is designed to allow a student to further customize his or her course of study if needed. Each student must submit a proposed course of study including assessment plan for approval prior to enrolling.

Offered: Every year, Fall and Spring

IDN 540. Capstone Experience: Thesis and ePortfolio.3 Credits.

The capstone experience is composed of two parts: 1) e-Portfolio: throughout their course work, students are required to post their best work on their e-portfolio for critique. At this time, the candidate presents the final portfolio for review; and 2) Thesis project: each student creates and presents a design document and working prototype of a proposed instructional resource. This project serves to demonstrate the candidate's fluency with elements of an instructional design analysis as well as using theory to inform design.

Offered: As needed

IDN 541. Capstone Experience: Project and Presentation.3 Credits.

The capstone experience is composed of two parts: 1) e-Portfolio: throughout their course work, students are required to post their best work on their e-portfolio for critique. At this time, the candidate presents the final portfolio for review; and 2) Thesis project: each student creates and presents a design document and working prototype of a proposed instructional resource. This project serves to demonstrate the candidate's fluency with elements of an instructional design analysis as well as using theory to inform design.

Offered: As needed